Logic Toolkit is a visual scripting type editor extension asset for the Unity game engine.
Build a flow of behavior with a visual node graph.

Major features

  • Node graph type visual scripting asset
  • Specialized in constructing and visualizing the execution flow of “tasks”
  • States and behavior trees are implemented as nodes considered as a type of task (can be mixed in one graph)
  • SerializeReference enables polymorphism and graph sharing independent of Unity components.
  • Supports hierarchical structure with graphs that can be treated like functions
  • No-code realization: Generate scripts for node components that access APIs (C# members) with Roslyn Source Generator
  • Compatible with Unity 6 and later

Links

  • Document
    Please refer here for usage instructions.
  • Trial
    You can try before you buy.
  • Tutorials
    You’ll learn how to use it in a hands-on format.