
Overview
We will introduce the basic usage of the Logic Toolkit.
Prerequisite knowledge
- Basic usage of Unity editor
Content of study
- Logic Behavior component
- Graph editing in the Logic Editor window
- Flow of running a node
Shooting environment
The images and videos in this tutorial were taken in the following environment.
OS | Windows 11 |
Unity | 6000.0.0f1 |
Logic Toolkit | 1.7.0 |
Theme | Dark |
Language | English |
- Only the minimum windows in Unity are photographed.
- Explanations on adjusting the placement of the created nodes are omitted.
Preparing the project
Create a project to practice the tutorial.
Create a project
Create a project for the tutorial.
Project Name | LogicToolkit_Tutorial_Basic |
Template | Universal 3D |
For information on how to create projects, see “Add and remove projects in the Unity Hub” in the Unity manual.
Introduction to Logic Toolkit
Introduce Logic Toolkit to your project.
For information on installing Logic Toolkit, see “Installation steps” in the Logic Toolkit manual.
You can also try the trial version before you buy.
Asset Store
If you like it, you can purchase it from the Asset Store.
Each step
From here onwards the pages are divided, so please work from the top down.