# CustomNodeEditor

## CustomNodeEditor(Type)

public CustomNodeEditor(Type inspectedType) ;

### Description

Extend the editor for Node

### Parameters

Parameter Name | Description
--- | ---
inspectedType | Target type

## CustomNodeEditor(Type, bool)

public CustomNodeEditor(Type inspectedType, bool useForChildren) ;

### Description

Extend the editor for Node

### Parameters

Parameter Name | Description
--- | ---
inspectedType | Target type
useForChildren | Whether to use for derived classes as well