# Behavior Tree Execute

Executes one child node and returns the child node's result as its own execution result.

## Behavior based on child node results

Results | Behavior
--- | ---
Success | Finishes execution and Behavior Tree Execute itself also returns `success`.
Failure | Execution ends and Behavior Tree Execute itself also returns `failure`.

## Properties

Property name | Type | Description
--- | --- | ---
Execute | `OutputBehaviorTreePort` | Executes the connected child node and receives the execution result. Only one child node can be connected.