InputField
This field allows you to set a fixed value or receive a value from InputDataPort. Graph View node UI.
Differences depending on DataPort connection
- If InputDataPort is connected, use the data received from the connected port.
- If InputDataPort is not connected, use the fixed value you set.
Types
InputField<T>
A basic InputField.
Gets a fixed value of type T or a value from the input DataPort.
InputComponent<T>
This is an InputField that allows you to select how to obtain the component.
Obtain the value according to the selection method below or from the input DataPort.
Acquisition method
| Contents | Description |
|---|---|
| Self | Logic Behavior or Logic Player is added to get the T type component from the GameObject |
| Value | Fixed value |
InputGameObject
This is an InputField that allows you to obtain a GameObject.
Obtain the value according to the selection method below or from the input DataPort.
Acquisition method
| Contents | Description |
|---|---|
| Self | Logic Behavior or Logic Player has been added to GameObject |
| Value | Fixed value |